The Hall of RPG Oddities: The Arduin Grimoire (Okay there is ONE NSFW image in this because I got bored and ran out of pictures). Volume 1 of David Hargrave’s classic Arduin Grimoire series, published in during the Original Dungeons & Dragons period. Old-school D&D at its best!. Often you’ll hear old gamers enthuse about this booklet. Just as often you’ll hear somebody vituperate it as useless. Maybe both are correct.
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Comprehensive rules for the use of magik. The Arduin books gave us material ranging from the hilarious giant ridable Saint Grimire called “Bigglies” to the epic and terrifying the Curse of Tindalos, that called down the Lovecraftian Hounds of Tindalos upon its target and sometimes both at once. His is also the original design for the Arduin “Shield” now featured by Emperor’s Choice Games and Miniatures as their trademark.
Material from all of these were subsequently used as the basis for The Compleat Arduina standalone system.
One and a half? Clearly these rules worked for him and his fellows, and given that he brags about over PC deaths, his players kept coming back. Holy crap, we are in for one major roller coaster ride here, kids. I intend to read your Balanced Sword books the instant I can lay hands on a copy.
Arduin was that first game that I thought really went outside of the box. Each group of classes has geimoire own percentile table, with a list of abilities ranging from the mundane to the bizarre. grimoir
Words and ggrimoire have consequences and thus if the player were ill advised enough to do something. This volume, the first in the two-volume set, contains the following new and improved features: More than of the most powerful magiks ever writ.
Bob, Thanks for the kind words. Return to Book Page. Over unique treasures, and the tools to create many more. Contains all the modules as well as a couple of other surprises from back in the day. I want to investigate that temple complex we found yesterday! Jason added it May 29, I controlled spells as the DMG suggested. Once learned these concepts allow the player to easily understand them.
Under the Influence: The Arduin Grimoires
Hargrave removed that foreword from later editions. Role-playing is the heart of all adventure gaming systems now on the market.
I keep coming back to how rigid TSR was yrimoire at arduinn point, and how imaginative and unfettered the rest of the growing gaming industry had become. The Arduin Trilogy contained unique new spells and character classes, new monsters, new treasures, maps, storylines, extensive demonography, and all sorts of charts and lists which detailed the Arduin “multiverse”. There are some amazing stories of things Dave was supposed to have said at various times… some may well be true, but documenting the actual instance is tough.
Paperback95 pages. Dave Hargrave was apparently an outstanding game master, and had a real talent for running games on the fly, throwing in everything but the kitchen sink and coming up with elaborate rule systems essentially off the top of his head. Ardiin bridge will carry any weight, and it cannot be hit by non-magical things. The Arduin books attempted to add many interesting and notable features to the fantasy role playing milieu.
Emperors Choice Games offers Arduin products for sale. Rules for hell spirals, whimsy and dancing weapons. Hargrave also frequently contributed to various magazines such as Different Worlds, Alarums and Excursions, and Abyss. Arduin is an “anything goes” system, whose only limits are the player’s imagination! One of the best original role-playing sourcebooks of all time.
Richard Gombert rated it really liked it Jun 21, You must be logged in to post a comment.
Arduin – Wikipedia
Consider the consequences, my friends. Still, I never regretted these purchases and always found useful material in them. Their contributions continue to be seen in the still-published Runequest and that classic of classics, Call of Cthulhu, a game that is still going strong decades after its original release.
Rune weavers then get some of their own spells, webs that they weave with magic.
The Arduin Grimoire Volume 1
He authored several books of mechanics and game resources based upon his Arduin game world. The pages teemed with fresh ideas. While he was a genuine character and the guy we should regularly raise our glasses to as the father of modern rpgs, he was as you say not without his flaws.
Then we get into one of the more bizarre rules that Arduin presents.